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Flecs v4.1
A fast entity component system (ECS) for C & C++
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Entity memory. More...
#include <stats.h>
Public Attributes | |
| int32_t | alive_count |
| Number of alive entities. | |
| int32_t | not_alive_count |
| Number of not alive entities. | |
| ecs_size_t | bytes_entity_index |
| Bytes used by entity index. | |
| ecs_size_t | bytes_names |
| Bytes used by names, symbols, and aliases. | |
| ecs_size_t | bytes_doc_strings |
| Bytes used by doc strings. | |
| int32_t ecs_entities_memory_t::alive_count |
| ecs_size_t ecs_entities_memory_t::bytes_doc_strings |
| ecs_size_t ecs_entities_memory_t::bytes_entity_index |
| ecs_size_t ecs_entities_memory_t::bytes_names |
| int32_t ecs_entities_memory_t::not_alive_count |