Flecs: Class Members - Functions
Description: A fast entity component system (ECS) for C & C++

| Flecs v4.0 A fast entity component system (ECS) for C & C++

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Here is a list of all documented functions with links to the class documentation for each member:

### - s -

- scope() : flecs::entity_builder< Self >, flecs::world
- script() : flecs::world
- script_run() : flecs::world
- script_run_file() : flecs::world
- second() : flecs::id
- serialize() : flecs::opaque< T, ElemType >
- set() : flecs::entity_builder< Self >, flecs::world
- set_auto_override() : flecs::entity_builder< Self >
- set_binding_ctx() : flecs::world
- set_bool() : flecs::cursor
- set_char() : flecs::cursor
- set_ctx() : flecs::world
- set_doc_brief() : flecs::entity_builder< Self >
- set_doc_color() : flecs::entity_builder< Self >
- set_doc_detail() : flecs::entity_builder< Self >
- set_doc_link() : flecs::entity_builder< Self >
- set_doc_name() : flecs::entity_builder< Self >
- set_doc_uuid() : flecs::entity_builder< Self >
- set_entity() : flecs::cursor
- set_entity_range() : flecs::world
- set_float() : flecs::cursor
- set_id() : flecs::cursor
- set_int() : flecs::cursor
- set_json() : flecs::entity_builder< Self >
- set_json_second() : flecs::entity_builder< Self >
- set_lookup_path() : flecs::world
- set_null() : flecs::cursor
- set_pipeline() : flecs::world
- set_scope() : flecs::world
- set_second() : flecs::entity_builder< Self >
- set_stage_count() : flecs::world
- set_string() : flecs::cursor
- set_string_literal() : flecs::cursor
- set_target_fps() : flecs::world
- set_task_threads() : flecs::world
- set_threads() : flecs::world
- set_tick_source() : flecs::system
- set_time_scale() : flecs::world
- set_uint() : flecs::cursor
- severity() : flecs::alert_builder_i< Base, Components >
- severity_filter() : flecs::alert_builder_i< Base, Components >
- should_quit() : flecs::world
- singleton() : flecs::term_builder_i< Base >, flecs::world
- size() : flecs::iter
- skip() : flecs::iter
- slot() : flecs::entity_builder< Self >
- slot_of() : flecs::entity_builder< Self >
- src() : flecs::iter
- start() : flecs::system
- stop() : flecs::system
- str() : flecs::iter, flecs::table, flecs::type
- symbol() : flecs::entity_view
- system() : flecs::world