Flecs: Class Members
Description: A fast entity component system (ECS) for C & C++

| Flecs v4.0 A fast entity component system (ECS) for C & C++

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Here is a list of all documented class members with links to the class documentation for each member:

### - r -

- randomize_timers() : flecs::world
- range : ecs_member_t, flecs::component< T >, flecs::entity_view, flecs::untyped_component
- rate : ecs_counter_t, ecs_system_desc_t, EcsRateFilter, flecs::system, flecs::system_builder_i< Base, Components >
- raw_id() : flecs::id
- read() : flecs::term_builder_i< Base >
- read_fields : ecs_query_t
- read_write() : flecs::term_builder_i< Base >
- readonly_begin() : flecs::world
- readonly_end() : flecs::world
- real_world : ecs_iter_t, ecs_query_t
- realloc_ : ecs_os_api_t
- realloc_count : ecs_world_stats_t
- rebuild_count : ecs_pipeline_stats_t
- ref_fields : ecs_iter_t
- refcount : ecs_header_t
- rematch_count : ecs_world_stats_t
- rematch_count_total : ecs_world_info_t
- rematch_time : ecs_world_stats_t
- rematch_time_total : ecs_world_info_t
- remove() : flecs::entity_builder< Self >, flecs::world
- remove_all() : flecs::world
- remove_count : ecs_world_info_t
- remove_flags() : flecs::id
- remove_generation() : flecs::id
- remove_second() : flecs::entity_builder< Self >
- reset() : flecs::world
- reset_clock() : flecs::world
- resize : EcsOpaque, flecs::opaque< T, ElemType >
- result_count : ecs_query_stats_t
- results : ecs_query_count_t
- retain_period : ecs_alert_desc_t
- root_sep : ecs_entity_desc_t
- row : ecs_record_t
- row_fields : ecs_iter_t, ecs_query_t
- run : ecs_observer_desc_t, ecs_observer_t, ecs_system_desc_t, ecs_system_t, flecs::iterable< Components >, flecs::observer_builder_i< Base, Components >, flecs::system_builder_i< Base, Components >
- run_ctx : ecs_iter_t, ecs_observer_desc_t, ecs_observer_t, ecs_system_desc_t, ecs_system_t
- run_ctx_free : ecs_observer_desc_t, ecs_observer_t, ecs_system_desc_t, ecs_system_t
- run_pipeline() : flecs::world