Irrlicht 3D Engine: EHardwareBufferFlags.h Source File

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EHardwareBufferFlags.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
    00006 #define __E_HARDWARE_BUFFER_FLAGS_INCLUDED__
    00007
    00008 namespace irr
    00009 {
    00010 namespace scene
    00011 {
    00012
    00013     enum E_HARDWARE_MAPPING
    00014     {
    00016         EHM_NEVER=0,
    00017
    00019         EHM_STATIC,
    00020
    00022         EHM_DYNAMIC,
    00023
    00025         EHM_STREAM
    00026     };
    00027
    00028     enum E_BUFFER_TYPE
    00029     {
    00031         EBT_NONE=0,
    00033         EBT_VERTEX,
    00035         EBT_INDEX,
    00037         EBT_VERTEX_AND_INDEX
    00038     };
    00039
    00040 } // end namespace scene
    00041 } // end namespace irr
    00042
    00043 #endif
    00044