Irrlicht 3D Engine: IMetaTriangleSelector.h Source File

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IMetaTriangleSelector.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_META_TRIANGLE_SELECTOR_H_INCLUDED__
    00006 #define __I_META_TRIANGLE_SELECTOR_H_INCLUDED__
    00007
    00008 #include "ITriangleSelector.h"
    00009
    00010 namespace irr
    00011 {
    00012 namespace scene
    00013 {
    00014
    00016
    00020 class IMetaTriangleSelector : public ITriangleSelector
    00021 {
    00022 public:
    00023
    00025
    00026     virtual void addTriangleSelector(ITriangleSelector* toAdd) = 0;
    00027
    00029
    00032     virtual bool removeTriangleSelector(ITriangleSelector* toRemove) = 0;
    00033
    00035     virtual void removeAllTriangleSelectors() = 0;
    00036 };
    00037
    00038 } // end namespace scene
    00039 } // end namespace irr
    00040
    00041
    00042 #endif
    00043