Irrlicht 3D Engine: IXMLReader.h Source File

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IXMLReader.h
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    00001 // Copyright (C) 2002-2012 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __I_XML_READER_H_INCLUDED__
    00006 #define __I_XML_READER_H_INCLUDED__
    00007
    00008 #include "IReferenceCounted.h"
    00009 #include "irrXML.h"
    00010
    00011 namespace irr
    00012 {
    00013 namespace io
    00014 {
    00016
    00019     typedef IIrrXMLReader<wchar_t, IReferenceCounted> IXMLReader;
    00020
    00022
    00025     typedef IIrrXMLReader<c8, IReferenceCounted> IXMLReaderUTF8;
    00026
    00027 } // end namespace io
    00028 } // end namespace irr
    00029
    00030 #endif
    00031