Tech
    name = "SHP_NOVA_BOMB"
    description = "SHP_NOVA_BOMB_DESC"
    short_description = "SHIP_PART_UNLOCK_SHORT_DESC"
    category = "SHIP_WEAPONS_CATEGORY"
    researchcost = 750 * [[TECH_COST_MULTIPLIER]]
    researchturns = 12
    tags = [ "PEDIA_SHIP_WEAPONS_CATEGORY" ]
    prerequisites = [
        "LRN_TIME_MECH"
        "PRO_ZERO_GEN"
    ]
    unlock = [
        Item type = ShipPart name = "SP_NOVA_BOMB"
        Item type = Building name = "BLD_NOVA_BOMB_ACTIVATOR"
    ]
    graphic = "icons/ship_parts/nova-bomb.png"

#include "/scripting/common/base_prod.macros"
