Species
    name = "SP_SLY"
    description = "SP_SLY_DESC"
    gameplay_description = "SP_SLY_GAMEPLAY_DESC"
    Playable
    CanProduceShips
    CanColonize

    tags = [ "VERY_BAD_SUPPLY" "PEDIA_PC_FUEL" "GASEOUS" "GREAT_STOCKPILE" "NO_TERRAFORM" "BAD_RESEARCH" "BAD_WEAPONS" "GOOD_DETECTION" "GREAT_STEALTH" "BAD_ATTACKTROOPS" "PEDIA_GASEOUS_SPECIES_CLASS"]

    foci = [
        [[HAS_INDUSTRY_FOCUS]]
        [[HAS_RESEARCH_FOCUS]]
        [[HAS_GROWTH_FOCUS]]
        [[HAS_ADVANCED_FOCI]]
    ]

    preferredfocus = "FOCUS_INDUSTRY"

    effectsgroups = [
        [[AVERAGE_INDUSTRY]]
        [[GREAT_STOCKPILE]]
        [[BAD_RESEARCH]]

        [[AVERAGE_POPULATION]]
        [[AVERAGE_HAPPINESS]]
        [[VERY_BAD_SUPPLY]]
        [[GREAT_DEFENSE_TROOPS]]
        [[BAD_OFFENSE_TROOPS]]
        [[BAD_WEAPONS]]

        [[GOOD_DETECTION]]
        [[GREAT_STEALTH]]

        // not for description
        [[AVERAGE_PLANETARY_SHIELDS]]
        [[AVERAGE_PLANETARY_DEFENSE]]
        [[NARROW_EP]]
        [[STANDARD_SHIP_SHIELDS]]

        // Extra refueling on gas giants
        EffectsGroup
            description = "GASEOUS_DESC"
            scope = Source
            activation = And [
                Ship
                Stationary
                ContainedBy And [
                    Object id = Source.SystemID
                    System
                    Contains condition = And [
                        Planet type = GasGiant
                        Not OwnedBy affiliation = EnemyOf empire = Source.Owner
                    ]
                ]
            ]
            stackinggroup = "SP_SLY_FUEL_STACK"
            // Update ship_hulls.macros if this number changes
            effects = SetFuel value = Value + 0.1

    ]

    environments = [
      type = Swamp        environment = Hostile
      type = Toxic        environment = Hostile
      type = Inferno      environment = Hostile
      type = Radiated     environment = Hostile
      type = Barren       environment = Hostile
      type = Tundra       environment = Hostile
      type = Desert       environment = Hostile
      type = Terran       environment = Hostile
      type = Ocean        environment = Hostile
      type = Asteroids    environment = Uninhabitable
      type = Gasgiant     environment = Good
    ]

    graphic = "icons/species/amorphous-05.png"

#include "common/*.macros"

#include "/scripting/common/*.macros"
