Tech
    name = "SHP_KRILL_SPAWN"
    description = "SHP_KRILL_SPAWN_DESC"
    short_description = "SHIP_PART_UNLOCK_SHORT_DESC"
    category = "SHIP_WEAPONS_CATEGORY"
    researchcost = 9999 * [[TECH_COST_MULTIPLIER]]
    researchturns = 9999
    Unresearchable
    tags = [ "PEDIA_SHIP_WEAPONS_CATEGORY" ]
    unlock = Item type = ShipPart name = "SP_KRILL_SPAWNER"

#include "/scripting/common/base_prod.macros"
