Hull
    name = "SH_NEBULOUS_BODY"
    description = "SH_NEBULOUS_BODY"
    speed = 100
    fuel = 1
    stealth = 75
    structure = 5000
    slots = [
        Slot type = External position = (0.60, 0.45)
        Slot type = Internal position = (0.40, 0.55)
    ]
    buildcost = 1
    buildtime = 1
    Unproducible
    tags = [ "PEDIA_HULL_MONSTER" ]
    location = All
    effectsgroups = [
        [[INFINITE_FUEL]]

        [[MONSTER_MOVE_PRE]]1[[MONSTER_MOVE_POST]]
    ]
    icon = ""
    graphic = ""

#include "monster.macros"

#include "../ship_hulls.macros"
