# The Cicero dialog file.
############################################################
#                          Dialog                          #
############################################################
dialog(0)
   npc_begin
      text = gettext("Hello my fellow, have some time for an old missionary?")
   npc_end
   pc_begin
      option
         text = gettext("No, not now.")
         action = finish_dialog()
      option
         text = gettext("Maybe I have some time, what do you want?")
         action = dialog_init(1)
         action = go_to_dialog(1)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(1)
   npc_begin
       text = gettext("It's said that human settlement in Tyrol date from Upper Paleolithic era. There are some archeological finds near here and also some inscriptions at the cave near the waterfall.")
   npc_end
   pc_begin
      option
         pre_test = roll(KNOWLEDGE_GENERAL, 14) 
         text = gettext("Yes, Luzia remains are not so far here.")
         action = go_to_dialog(2)
      option
         text = gettext("So, the cave...")
         action = go_to_dialog(3)
      option
         text = gettext("It was a long winter after that. Why can't you be shorter in explanations?")
         action = dialog_init(5)
         action = go_to_dialog(4)
      option
         text = gettext("Sorry, I couldn't hear anymore.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(2)
   npc_begin
      text = gettext("My old partner Annette found her... (Cicero eyes seems full of something like water) Damned shower gas!")
   npc_end
   pc_begin
      option 
         text = gettext("Sorry about Annette... But you were talking about the cave nearby, right?")
         action = go_to_dialog(3)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(3)
   npc_begin
      text = gettext("Seems like the cave was a shelter against the adverse tempest of proprietary software of that time. Doors, doors everywhere, the cave is the garage of free software adepts, our mythical origin")
   npc_end
   pc_begin
      option
         text = gettext("That should be hard to fight against proprietary software in the Paleolithic, right?")
         action = go_to_dialog(6)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(4)
   npc_begin
      text = gettext("Yes, I can. The shorter explanation is: go away.")
   npc_end
   pc_begin
      option
         text = gettext("Bye.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(5)
   npc_begin
      text = gettext("Forgive this creature, oh Great Tux! Those who can't listen to a son of the great Griot Herodotus aren't human enough!")
   npc_end
   pc_begin
      option
         text = gettext("Bye.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(6)
   npc_begin
      text = gettext("You can't imagine it! Property everywhere, forcing you to accept impossible-to-read licenses, being prived to understand what's going on when running this or that application, where is going those cookies' informations about your habits, your life! Those are horrible days!")
   npc_end
   pc_begin
      option
         pre_test = align(PROPRIETARY_SOFTWARE)
         text = gettext("(Your face hardly hides your joy) Sad days, for sure...")
         action = go_to_dialog(7)
      option
         pre_test = align(FREE_SOFTWARE)
         text = gettext("(Almost tearing) Sad days, for sure...")
         action = go_to_dialog(7)
      option
         text = gettext("And...")
         action = go_to_dialog(7)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(7)
   npc_begin
      text = gettext("From those days, there's some rock art at the cave near the waterfall, but I couldn't fully understand it. Maybe you can observe them and learn something that I couldn't.")
   npc_end
   pc_begin
      option
         text = gettext("I'll try.")
         action = add_mission("missions/tutorial/cicero1.mis")
         action = dialog_init(8)
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(8)
   npc_begin
      text = gettext("What have you found?")
   npc_end
   pc_begin
      option
         text = gettext("Nothing yet.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(9)
   npc_begin
      text = gettext("What have you found?")
   npc_end
   pc_begin
      option
         text = gettext("The Great Tux was captured, sent to be sacrificed by pacwomen pythias he was freed by the GNU friend.")
         action = complete_mission("missions/tutorial/cicero1.dsl", 100, 1)
         action = dialog_init(12)
         action = go_to_dialog(12)
      option
         text = gettext("The Great Tux was captured, sent to be sacrificed by pacwomen pythias he was freed by the Beastie friend.")
         action = complete_mission("missions/tutorial/cicero1.dsl", 100, 2)
         action = dialog_init(14)
         action = go_to_dialog(14)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(10)
   npc_begin
      text = gettext("What have you found?")
   npc_end
   pc_begin
      option
         text = gettext("The Great Tux and his unknown friend captured Uncle Bill, but they were attacked by humankind and domesthicated by pacwoman' steam.")
         action = complete_mission("missions/tutorial/cicero1.dsl", 100, 3)
         action = dialog_init(16)
         action = go_to_dialog(16)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(11)
   npc_begin
      text = gettext("What have you found?")
   npc_end
   pc_begin
      option
         text = gettext("Cockroaches were infesting Great Tux cave. Exterminated by someone, they leave Great Tux and Pacwoman Pythias happy together.")
         action = complete_mission("missions/tutorial/cicero1.dsl", 100, 4)
         action = dialog_init(18)
         action = go_to_dialog(18)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(12)
   npc_begin
      text = gettext("It show us that there's no real freedom if we don't respect the four essential freedoms and, more than that, that only GPL-like licenses can free the whole software world.")
   npc_end
   pc_begin
      option
         pre_test = align(LIBERTARIAN_FREE_SOFTWARE)
         text = gettext("I partially agree, as at some points GPL is an imposition of freedom which in itself isn't freedom at all. But, let's discuss it latter, something more?")
         action = dialog_init(13)
         action = go_to_dialog(13)
      option
         pre_test = align(CENTER_FREE_SOFTWARE)
         text = gettext("I totally agreed. Something more?")
         action = dialog_init(13)
         action = go_to_dialog(13)
      option
         pre_test = align(CHAOTIC_FREE_SOFTWARE)
         text = gettext("It doesn't matter to me as long as I can have access to the source code and don't pay a dime at all. But let's discuss it latter, something more?")
         action = dialog_init(13)
         action = go_to_dialog(13)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(13)
   npc_begin
      text = gettext("I have nothing else for you in this version of DNT. Come back when there is a new release or join DNTeam to help us develop it!")
   npc_end
   pc_begin
      option
         text = gettext("Bye.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(14)
   npc_begin
      text = gettext("It show us that there's a lot of allies in the Free Software World that can help us to achieve the freedom we believe.")
   npc_end
   pc_begin
      option
         pre_test = align(LIBERTARIAN_FREE_SOFTWARE)
         text = gettext("I agree, but there's more than that. Anyway, let's discuss it latter, something more?")
         action = dialog_init(15)
         action = go_to_dialog(15)
      option
         pre_test = align(CENTER_FREE_SOFTWARE)
         text = gettext("Yes, but we can only make whe world free if we use our GPL'd freedom on them. Anyway, let's discuss it latter, something more?")
         action = dialog_init(15)
         action = go_to_dialog(15)
      option
         pre_test = align(CHAOTIC_FREE_SOFTWARE)
         text = gettext("I totally agree.")
         action = dialog_init(15)
         action = go_to_dialog(15)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(15)
   npc_begin
      text = gettext("I have nothing else for you in this version of DNT. Come back when there is a new release or join DNTeam to help us develop it!")
   npc_end
   pc_begin
      option
         text = gettext("Bye.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(16)
   npc_begin
      text = gettext("There should be hard times. Uncle Bill had significant influence in mass media and Great Tux probably couldn't fight it equally.")
   npc_end
   pc_begin
      option
         text = gettext("(With disdain) Something more?")
         action = dialog_init(17)
         action = go_to_dialog(17)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(17)
   npc_begin
      text = gettext("I have nothing else for you in this version of DNT. Come back when there is a new release or join DNTeam to help us develop it!")
   npc_end
   pc_begin
      option
         text = gettext("Bye.")
         action = finish_dialog()
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(18)
   npc_begin
      text = gettext("Those coackraches are thought creatures. Lucky Great Tux got free of them all. I wonder, what those animals means...")
   npc_end
   pc_begin
      option
         text = gettext("Problably nothing relevant. Something more?")
         action = dialog_init(19)
         action = go_to_dialog(19)
   pc_end
end_dialog
############################################################
#                          Dialog                          #
############################################################
dialog(19)
   npc_begin
      text = gettext("I have nothing else for you in this version of DNT. Come back when there is a new release or join DNTeam to help us develop it!")
   npc_end
   pc_begin
      option
         text = gettext("Bye.")
         action = finish_dialog()
   pc_end
end_dialog
