name = gettext("Law Student")
epigraph = gettext("You seem to have more than the average share of intelligence for a man of your background, sneered the lawyer at a witness on the stand.|If I wasn't under oath, I'd return the compliment, replied the witness.")
description = gettext("Living on Campus disguised as penguins, Law Students are organisms that, when they perceive the minor possibility of making a profit of some situation they judge to be 'juridical', will use all their vocabulary, rhetorical tricks and sophisms to take advantage of it. It is always important to have a Law Student in your group (party), be it to avoid being taken advantage of by the knowledge (and political apparatus) of other Law Students, or to be able to take advantage of others, hence avoiding that looming punishment.")
lifeDice = d6
totalModifiers = 4
modifier = -2 ATTRIBUTE INTELLIGENCE ALL ALL
modifierText = gettext("Because they are usually quite stupid about anything that isn't related to money, they receive -2 of Intelligence.")
modifier = -1 ATTRIBUTE CHARISMA ALL ALL
modifierText = gettext("Because they are anxious to take the last kopeck from their victims, they receive -1 of Charisma.")
modifier = 2 ATTRIBUTE WISDOM ALL ALL
modifierText = gettext("Because they can modify any situation to make money from it, they receive +2 of Wisdom.")
modifier = 1 SKILL APPRAISE ALL ALL
modifierText = gettext("Since they know everything about money, the Law Student receives  +1 of Appraise on their first level.")
totalTalents = 12
talent = 1 LAWYER_APRENDICE
talent = 4 I_AM_WRONG
talent = 5 OBJECTION
talent = 10 COERCION
talent = 13 SUPREME_BLUFF
talent = 14 IMPROVED_OBJECTION
talent = 15 JUDGE_INDUCTION
talent = 16 LAW_STRENGTH
talent = 17 I_WILL_PROCCESS_YOU
talent = 19 I_AM_THE_LAW
talent = 20 SUPREME_OBJECTION
talent = 20 FINAL_JUDGE
totalSkills = 5
#skill = ART_OF_THE_ESCAPE
skill = APPRAISE
skill = BLUFF
#skill = COUNTERFEIT
skill = DIPLOMACY
#skill = MENTAL_CASTRATION
#skill = CARTE_BLANCHE
#skill = GET_INFORMATIONS
skill = INTIMIDATE
#skill = KNOWLEDGE_SUFFER
skill = PRESTIDIGITATION
#skill = PROFESSIONAL_SPEECH
firstSkillPoints = ( 6 + WISDOM )x4
nextSkillPoints = ( 6 + WISDOM )x1
bonus = 1,1,0/2/0
bonus = 2,1,0/3/0
bonus = 3,2,1/3/1
bonus = 4,3,1/4/1
bonus = 5,3,1/4/1
bonus = 6,4,2/5/2
bonus = 7,5,2/5/2
bonus = 8,6,2/6/2
bonus = 9,6,3/6/3
bonus = 10,7,3/7/3
bonus = 11,8,3/7/3
bonus = 12,9,4/8/4
bonus = 13,9,4/8/4
bonus = 14,10,4/9/4
bonus = 15,11,5/9/5
bonus = 16,12,5/10/5
bonus = 17,12,5/10/5
bonus = 18,13,5/11/5
bonus = 19,14,6/11/5
bonus = 20,15,6/12/6
