/*
    SPDX-FileCopyrightText: 2003-2006 Cies Breijs <cies AT kde DOT nl>

    SPDX-License-Identifier: GPL-2.0-or-later
*/

#include "canvas.h"

#include <cmath>

#include <QResizeEvent>
#include <QWheelEvent>
#include <QtMath>

#include <KLocalizedString>



int kTurtleZValue = 1;
int kCanvasFrameZValue = -10000;
int kCanvasMargin = 20;


Canvas::Canvas(QWidget *parent) : QGraphicsView(parent)
{
	// create a new scene for this view
	_scene = new QGraphicsScene(parent);
	//_scene->setItemIndexMethod(QGraphicsScene::NoIndex);
	//_scene->setSceneRect(-200, -200, 400, 400);  // (-50, -50, 50, 50);

	setCacheMode(CacheBackground);
	setRenderHint(QPainter::Antialiasing);
	setTransformationAnchor(AnchorUnderMouse);
	setResizeAnchor(AnchorViewCenter);
	setMinimumSize(100, 100);

	// foreground pen for drawing
	pen = new QPen();
	
	// font
	textFont = new QFont();
	
	// Canvas area marker
	canvasFrame = new QGraphicsRectItem();
	canvasFrame->setZValue(kCanvasFrameZValue);
	_scene->addItem(canvasFrame);
	
	// the turtle shape
	turtle = new Sprite();
	turtle->setZValue(kTurtleZValue);  // above the others
	_scene->addItem(turtle);

	// set initial values
	initValues();
	setInteractive(false);

	// at last we assign the scene to the view
	setScene(_scene);
}

Canvas::~Canvas()
{
	delete pen;
	delete turtle;
	delete canvasFrame;
	delete textFont;
	delete _scene;
}


void Canvas::initValues()
{
	_scene->setSceneRect(QRectF(0, 0, 400, 400));
	canvasFrame->setBrush(QBrush());
	canvasFrame->setRect(_scene->sceneRect());
	fitInView(_scene->sceneRect().adjusted(kCanvasMargin * -1, kCanvasMargin * -1, kCanvasMargin, kCanvasMargin), Qt::KeepAspectRatio);
	turtle->setPos(200, 200);
	turtle->setAngle(0);
	_scene->setBackgroundBrush(QBrush(Qt::white));
	pen->setColor(Qt::black);
	pen->setWidth(1);
	penWidthIsZero = false;
	textColor.setRgb(0, 0, 0) ;
	delete textFont;
	textFont = new QFont();
	// Reset our pen to the default position
	slotPenDown();
	// Show turtle, might have been hidden in the last run
	slotSpriteShow();
}

void Canvas::resizeEvent(QResizeEvent* event)
{
	fitInView(_scene->sceneRect().adjusted(kCanvasMargin*-1,kCanvasMargin*-1,kCanvasMargin,kCanvasMargin), Qt::KeepAspectRatio);
	event->accept();
}

QColor Canvas::rgbDoublesToColor(double r, double g, double b)
{
	return QColor(qMin(qMax(static_cast<int>(r), 0), 255),
			qMin(qMax(static_cast<int>(g), 0), 255),
			qMin(qMax(static_cast<int>(b), 0), 255));
}

void Canvas::drawLine(double x1, double y1, double x2, double y2)
{
	if (penWidthIsZero) return;
	QGraphicsLineItem* line = new QGraphicsLineItem(QLineF(x1, y1, x2, y2), nullptr);
	_scene->addItem(line);
	line->setPen(*pen);
	lines.append(line);
}


void Canvas::slotClear()
{
    const QList<QGraphicsItem*> list = _scene->items();
    for (QGraphicsItem* item : list) {
		// delete all but the turtle (who lives on a separate layer with z-value 1)
		if ((item->zValue() != kTurtleZValue) && (item->zValue() != kCanvasFrameZValue))
			delete item;
	}
}

void Canvas::slotForward(double x)
{
	double x2 = turtle->pos().x() + (x * std::sin(qDegreesToRadians(turtle->angle())));
	double y2 = turtle->pos().y() - (x * std::cos(qDegreesToRadians(turtle->angle())));
	drawLine(turtle->pos().x(), turtle->pos().y(), x2, y2);
	slotGo(x2, y2);
}

void Canvas::slotBackward(double x)
{
	double x2 = turtle->pos().x() - ( x * std::sin(qDegreesToRadians(turtle->angle())));
	double y2 = turtle->pos().y() + ( x * std::cos(qDegreesToRadians(turtle->angle())));
	drawLine(turtle->pos().x(), turtle->pos().y(), x2, y2);
	slotGo(x2, y2);
}

void Canvas::slotCenter()
{
	slotGo(_scene->width()/2, _scene->height()/2);
}

void Canvas::slotPenWidth(double width)
{
	int w = qMax(static_cast<int>(round(width)), 0);
	if (w == 0) {
		penWidthIsZero = true;
		return;
	} else {
		penWidthIsZero = false;
		if (w == 1)
			pen->setWidth(0);
		else
			pen->setWidthF(width);
	}
}

void Canvas::slotPenColor(double r, double g, double b)
{
	pen->setColor(rgbDoublesToColor(r, g, b));
	textColor.setRgb(static_cast<int>(r), static_cast<int>(g), static_cast<int>(b));
}

void Canvas::slotCanvasColor(double r, double g, double b)
{
	//_scene->setBackgroundBrush(QBrush(rgbDoublesToColor(r, g, b)));
	canvasFrame->setBrush(QBrush(rgbDoublesToColor(r, g, b)));
}

void Canvas::slotCanvasSize(double r, double g)
{
	_scene->setSceneRect(QRectF(0,0,r,g));
	canvasFrame->setRect(_scene->sceneRect());
	fitInView(_scene->sceneRect(), Qt::KeepAspectRatio);
}

void Canvas::slotPrint(const QString& text)
{
    QGraphicsTextItem *ti = new QGraphicsTextItem(text, nullptr);
	_scene->addItem(ti);
// 	ti->setDefaultTextColor(textColor);
	ti->setFont(*textFont);
	ti->setTransform(QTransform().rotate(turtle->angle()), true);
	ti->setPos(turtle->pos().x(), turtle->pos().y());
	ti->setDefaultTextColor(textColor);
}

void Canvas::slotFontType(const QString& family, const QString& extra)
{
	textFont->setFamily(family);
	textFont->setBold(extra.contains(i18n("bold")));
	textFont->setItalic(extra.contains(i18n("italic")));
	textFont->setUnderline(extra.contains(i18n("underline")));
	textFont->setOverline(extra.contains(i18n("overline")));
	textFont->setStrikeOut(extra.contains(i18n("strikeout")));
}

void Canvas::slotReset()
{
	slotClear();
	initValues();
}

void Canvas::wheelEvent(QWheelEvent *event)
{
	scaleView(std::pow(static_cast<double>(2.0), -event->angleDelta().y() / 240.0));
}

void Canvas::scaleView(double scaleFactor)
{
    qreal factor = transform().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
    if (factor < 0.07 || factor > 100) return;
    scale(scaleFactor, scaleFactor);
}

void Canvas::getX(double& value)
{
	value = turtle->pos().x();
}

void Canvas::getY(double& value)
{
	value = turtle->pos().y();
}

void Canvas::getDirection(double &value)
{
	value = fmod(turtle->angle(), 360);
}

QImage Canvas::getPicture()
{
	QImage png(sceneRect().size().toSize(), QImage::Format_RGB32);
	// create a painter to draw on the image
	QPainter p(&png);
	p.setRenderHint(QPainter::Antialiasing);  // antialiasing like our Canvas
	_scene->render(&p);
	p.end();
	return png;
}

void Canvas::saveAsSvg(const QString& title, const QString& fileName)
{
	Q_UNUSED(title);
	// it would have been nicer if this method didn't needed to be passed a filename..
	// but otherwise some QBuffer, QByteArray, etc. thing had to be set up.
	QSvgGenerator generator;
	generator.setFileName(fileName);
	generator.setSize(_scene->sceneRect().size().toSize());
	generator.setViewBox(_scene->sceneRect());
	generator.setTitle(title);
//	generator.setDescription(i18n("Created with KTurtle %1 -- %2").arg(version).arg(website));
	// create a painter to draw on the image
	QPainter p(&generator);
// 	p.setRenderHint(QPainter::Antialiasing);  // antialiasing like our Canvas

	bool spriteWasVisible = turtle->isVisible();

	slotSpriteHide();  // hide the sprite as it draws really ugly (especially when Qt < 4.5)
	_scene->render(&p);

	if(spriteWasVisible)
		slotSpriteShow();
	p.end();
}
