CreateStartScripts - Gradle DSL Version 9.7.0

# CreateStartScripts

API Documentation: | `CreateStartScripts`

Creates start scripts for launching JVM applications.

Example:

    task createStartScripts(type: CreateStartScripts) {
      outputDir = file('build/sample')
      mainClass = 'org.gradle.test.Main'
      applicationName = 'myApp'
      classpath = files('path/to/some.jar')
    }

Note: the Gradle `"application"` plugin adds a pre-configured task of this type named `"startScripts"`.

The task generates separate scripts targeted at Microsoft Windows environments and UNIX-like environments (e.g. Linux, macOS). The actual generation is implemented by the `CreateStartScripts.getWindowsStartScriptGenerator()` and `CreateStartScripts.getUnixStartScriptGenerator()` properties, of type `ScriptGenerator`.

Example:

    task createStartScripts(type: CreateStartScripts) {
      unixStartScriptGenerator = new CustomUnixStartScriptGenerator()
      windowsStartScriptGenerator = new CustomWindowsStartScriptGenerator()
    }

    class CustomUnixStartScriptGenerator implements ScriptGenerator {
      void generateScript(JavaAppStartScriptGenerationDetails details, Writer destination) {
        // implementation
      }
    }

    class CustomWindowsStartScriptGenerator implements ScriptGenerator {
      void generateScript(JavaAppStartScriptGenerationDetails details, Writer destination) {
        // implementation
      }
    }

The default generators are of the type `TemplateBasedScriptGenerator`, with default templates. This templates can be changed via the `TemplateBasedScriptGenerator.setTemplate(org.gradle.api.resources.TextResource)` method.

The default implementations used by this task use Groovy's SimpleTemplateEngine to parse the template, with the following variables available:

- `applicationName` - See `JavaAppStartScriptGenerationDetails.getApplicationName()`.
- `gitRef` - See `JavaAppStartScriptGenerationDetails.getGitRef()`.
- `optsEnvironmentVar` - See `JavaAppStartScriptGenerationDetails.getOptsEnvironmentVar()`.
- `exitEnvironmentVar` - See `JavaAppStartScriptGenerationDetails.getExitEnvironmentVar()`.
- `moduleEntryPoint` - The module entry point, or `null` if none. Will also include the main class name if present, in the form `[moduleName]/[className]`.
- `mainClassName` - The main class name, or usually `""` if none. For legacy reasons, this may be set to `--module [moduleEntryPoint]` when using a main module. This behavior should not be relied upon and may be removed in a future release.
- `entryPointArgs` - The arguments to be used on the command-line to enter the application, as a joined string. It should be inserted before the program arguments.
- `defaultJvmOpts` - See `JavaAppStartScriptGenerationDetails.getDefaultJvmOpts()`.
- `appNameSystemProperty` - See `JavaAppStartScriptGenerationDetails.getAppNameSystemProperty()`.
- `appHomeRelativePath` - The path, relative to the script's own path, of the app home.
- `classpath` - See `JavaAppStartScriptGenerationDetails.getClasspath()`. It is already encoded as a joined string.
- `modulePath` (different capitalization) - See `JavaAppStartScriptGenerationDetails.getModulePath()`. It is already encoded as a joined string.

The encoded paths expect a variable named `APP_HOME` to be present in the script, set to the application home directory which can be resolved using `appHomeRelativePath`.

Example:

    task createStartScripts(type: CreateStartScripts) {
      unixStartScriptGenerator.template = resources.text.fromFile('customUnixStartScript.txt')
      windowsStartScriptGenerator.template = resources.text.fromFile('customWindowsStartScript.txt')
    }

### Properties

Property | Description
`applicationName` | The application's name.
`classpath` | The class path for the application.
`defaultJvmOpts` | The application's default JVM options. Defaults to an empty list.
`executableDir` | The directory to write the scripts into in the distribution.
`mainClass` | The main class name used to start the Java application.
`mainModule` | The main module name used to start the modular Java application.
`optsEnvironmentVar` | The environment variable to use to provide additional options to the JVM.
`outputDir` | Replaced The directory to write the scripts into.
`outputDirectory` | Incubating The directory to write the scripts into.
`unixScriptFile` | Incubating The full path to the Unix script. The target directory is represented by the output directory, the file name is the application name without a file extension.
`unixStartScriptGenerator` | The UNIX-like start script generator.
`windowsScriptFile` | Incubating The full path to the Windows script. The target directory is represented by the output directory, the file name is the application name plus the file extension .bat.
`windowsStartScriptGenerator` | The Windows start script generator.

### Methods

No methods

### Script blocks

No script blocks

### Property details

#### `String` `applicationName`

The application's name.

#### `FileCollection` `classpath`

The class path for the application.

#### ``Iterable`<`String`>` `defaultJvmOpts`

The application's default JVM options. Defaults to an empty list.

#### `String` `executableDir`

The directory to write the scripts into in the distribution.

#### ``Property`<`String`>` `mainClass`

The main class name used to start the Java application.

#### ``Property`<`String`>` `mainModule`

The main module name used to start the modular Java application.

#### `String` `optsEnvironmentVar`

The environment variable to use to provide additional options to the JVM.

#### `File` `outputDir`

Note: This property has been replaced by outputDirectory.

The directory to write the scripts into.

#### `DirectoryProperty` `outputDirectory`

Note: This property is incubating and may change in a future version of Gradle.

The directory to write the scripts into.

#### `RegularFileProperty` `unixScriptFile`

Note: This property is incubating and may change in a future version of Gradle.

The full path to the Unix script. The target directory is represented by the output directory, the file name is the application name without a file extension.

#### `ScriptGenerator` `unixStartScriptGenerator`

The UNIX-like start script generator.

Defaults to an implementation of `TemplateBasedScriptGenerator`.

#### `RegularFileProperty` `windowsScriptFile`

Note: This property is incubating and may change in a future version of Gradle.

The full path to the Windows script. The target directory is represented by the output directory, the file name is the application name plus the file extension .bat.

#### `ScriptGenerator` `windowsStartScriptGenerator`

The Windows start script generator.

Defaults to an implementation of `TemplateBasedScriptGenerator`.